***** PENGO RO ***** ===INTRODUCTION========== Pengo Ro is a shareware recreation of one of my favorite arcade games of the 80's. The grid size is somewhat smaller than on the original but the gameplay is much the same (at least as far as I can remember). This is my second OPL program, but I have been programming games as a hobby since 1981 on computers such as Apple ][, Commodore 64, and Amiga. If there are features you would like to see in Pengo Ro, please feel free to contact me. I programmed Pengo Ro for my lovely wife, Rosemary. I have customized the game to include features she wanted to see. Most features she wanted only took a few minutes to add/modify, so don't be timid in recommending suggestions. I've noticed most Series 5 games out there are programmed in C++ (or so I conclude from the .APP extension), but I haven't yet shelled out the cash for the Psion Developer Kit. Maybe if you register, I'll use that money to buy the Developer Kit. I'll also be sure to send you the newest version of Pengo Ro after I've converted it to C++. There is nothing disabled on this version of Pengo Ro other than it isn't the newest version. ===INSTALLATION========== Make a directory called C:/Documents/PengoRo and copy the following files to it: PengoRo.opo Bitmap.mbm Title.mbm ===PLAYING PENGO RO========= Start the file "Pengo.opo" to run Pengo Ro. You will see the title screen and then the brief instructions on how to play. Press a key and you will then be allowed to enter your choice of keys to press for up/down/left/right. If you make a mistake, press "n" when you are asked if you are happy with your key selections. You will be given the opportunity to enter the key selections again. The up arrow on the keyboard causes Pengo Ro to act strangely, so I would suggest using a different key for moving up. After you select the level you would like to start on, the maze will be shown until you press a key. At that time, the level begins. (HINT: There are over 32000 levels. You can access some levels > 9 by pressing keys other than numbers on the Psion Series 5 keyboard.) If you die on a level, you will have to replay that level over again. You get an extra life on every level divisible by 3. When you smash SnowBees with ice blocks, you get the following points based on the numbers of SnowBees smashed with a single block: 1st SnowBee 100 pts. 2nd SnowBee 200 pts. 3rd SnowBee 400 pts. 4th SnowBee 800 pts. You also receive 1000 pts. for completing each level. SnowBees don't move at full speed until level 10 is reached. My current maximum score is Level 24 and 36500 points. ===REGISTERING PENGO RO========== Pengo Ro is Shareware. If you like it, please send me $5 at the following address: Bohdan Lechnowsky 6302 Western Ave. Omaha, NE 68132 Pengo Ro has no restrictions and depends on your honesty. In return for your registration, I will email you the latest version of Pengo Ro with the latest features and improved gameplay. I can email it in .zip (DOS/Windows) or .lha (Amiga) format. If you would like me to mail it on a disk, let me know if you would like it on a PC or Amiga disk and include an extra $5. This will also determine whether or not I get the Psion Developer's Kit and continue to develop quality software for the Series 5. Thanks for playing Pengo Ro!