Magnetic Scrolls Interpreter by Stefan Jokisch, EPOC version by Simon Quinn --------------------------------------------------------------------------- Release 1, 13/01/01 This is the EPOC port of Stefan Jokisch's Magnetic Scrolls interpreter. Code was ported from the DOS version. To run this version you'll need STDLIB.SIS and ESHELL.EXE, both supplied in the ZIP file. Very little use is made of the the EPOC/EIKON environment, no graphics and not even any file dialogs so it'll keep you command line junkies happy ;-) INSTALLATION ------------ * Install STDLIB.SIS first * Copy the file MAGNETIC.EXE into \SYSTEM\PROGRAMS\ * Copy the file ESHELL.EXE anywhere RUNNING THE GAME ---------------- You'll need some Magnetic Scrolls adventures. These are still copyright so you'll need to get these yourself somehow, there are various places on the Internet to get them and various tools to extract them from copies you own. The games will usually be named as GUILD.MAG etc. There will usually be a number of files for each adventure. Copy the files into a directory, i.e. \MAG onto your EPOC device. Start ESHELL.EXE and enter "MAGNETIC /mag/guild.mag", for example, to start a game. The / is important, don't use \ for directories. You can change the font size used by Zooming in or out. There are only two sizes of fonts used. Changing the font will not redraw the screen, you'll need to type 'LOOK', or whatever, to redraw. BUGS ---- Please don't send me any emails for enhancements, I don't have the time. The source code is supplied so feel free to do your own enhancements. For any bugs please email me simon.quinn@bigfoot.com Thanks to Lasse Haataja for beta testing. Simon Quinn Lancashire, UK