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Section contents
ce32base.oxh
<TBS>
this& = NewMachineInfoV1&:
Creates a machine info V1 object and returns a handle which allows the object to be manipulated.
this& |
An value which represents the created size, or 0 if creation failed |
LOCAL this& this& = NewMachineInfoV1&: DeleteMachineInfoV1:(this&)
DeleteMachineInfoV1:(this&)
Destroys the machine info V1 object.
this& |
A handle to a machine info V1 object |
LOCAL this& this& = NewMachineInfoV1&: DeleteMachineInfoV1:(this&)
microseconds& = MachineInfoV1AfterResolution&:(this&)
<TBS>
this& |
A handle to a machine info V1object |
this& |
<TBS> |
bool% = MachineInfoV1BacklightPresent%:(this&)
<TBS>
this& |
A handle to a machine info V1object |
bool% |
Return KTrue% if a backlight is present,
otherwise returns KFalse% |
id& = MachineInfoV1DisplayId&:(this&)
<TBS>
this& |
A handle to a machine info V1object |
id& |
<TBS> |
name$ = MachineInfoV1DisplayName$:(this&)
<TBS>
this& |
A handle to a machine info V1object |
name$ |
<TBS> |
If the name$
string cannot be created then an
error is generated which should be trapped by an ONERR
handler.
size& = MachineInfoV1DisplaySizeInPixel:(this&)
<TBS>
this& |
A handle to a machine info V1object |
size& |
A handle to a Size object. The handle must be frred by the caller when it is no longer required |
If the size&
object cannot be created then an
error is generated which should be trapped by an ONERR
handler.
id& = MachineInfoV1KeyboardId&:(this&)
<TBS>
this& |
A handle to a machine info V1object |
id& |
<TBS> |
name$ = MachineInfoV1KeyboardName$:(this&)
<TBS>
this& |
A handle to a machine info V1object |
name$ |
<TBS> |
If the name$
string cannot be created then an
error is generated which should be trapped by an ONERR
handler.
bool% = MachineInfoV1KeyboardPresent%:(this&)
<TBS>
this& |
A handle to a machine info V1object |
bool% |
Return KTrue% if a keyboard is present,
otherwise returns KFalse% |
capabilities& = MachineInfoV1LedCapabilities:(this&)
<TBS>
this& |
A handle to a machine info V1object |
capabilities& |
<TBS> |
name$ = MachineInfoV1MachineName$:(this&)
<TBS>
this& |
A handle to a machine info V1object |
name$ |
<TBS> |
If the name$
string cannot be created then an
error is generated which should be trapped by an ONERR
handler.
id& = MachineInfoV1MachineUniqueId&:(this&)
<TBS>
this& |
A handle to a machine info V1object |
id& |
<TBS> |
If the id&
object cannot be created then an
error is generated which should be trapped by an ONERR
handler.
colors& = MachineInfoV1MaximumColors&:(this&)
<TBS>
this& |
A handle to a machine info V1object |
id& |
<TBS> |
If the id&
object cannot be created then an
error is generated which should be trapped by an ONERR
handler.
point& = MachineInfoV1OffsetToDisplay&:(this&)
<TBS>
this& |
A handle to a machine info V1object |
point& |
A handle to a point object. The handle should be freed by the caller when it is no longer required. |
If the point&
object cannot be created then
an error is generated which should be trapped by an ONERR
handler.
name& = MachineInfoV1ProcessorClockInKHz&:(this&)
<TBS>
this& |
A handle to a machine info V1object |
name$ |
<TBS> |
If the name$
string cannot be created then an
error is generated which should be trapped by an ONERR
handler.
name$ = MachineInfoV1ProcessorName$:(this&)
<TBS>
this& |
A handle to a machine info V1object |
name$ |
<TBS> |
If the name$
string cannot be created then an
error is generated which should be trapped by an ONERR
handler.
name$ = MachineInfoV1PsuName$:(this&)
<TBS>
this& |
A handle to a machine info V1object |
name$ |
<TBS> |
If the name$
string cannot be created then an
error is generated which should be trapped by an ONERR
handler.
version& = MachineInfoV1RomVersion&:(this&)
<TBS>
this& |
A handle to a machine info V1object |
version& |
A handle to a version object |
If the version&
object cannot be created then
an error is generated which should be trapped by an ONERR
handler.
speed& = MachineInfoV1SpeedFactor&:(this&)
<TBS>
this& |
A handle to a machine info V1object |
version& |
A handle to a version object |
If the version&
object cannot be created then
an error is generated which should be trapped by an ONERR
handler.
name$ = MachineInfoV1XYInputName$:(this&)
<TBS>
this& |
A handle to a machine info V1object |
name$ |
<TBS> |
If the name$
string cannot be created then an
error is generated which should be trapped by an ONERR
handler.
bool% = MachineInfoV1XYInputPresent%:(this&)
<TBS>
this& |
A handle to a machine info V1object |
bool% |
Return KTrue% if an XY input device is
present, otherwise returns KFalse% |
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